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Color Picker Window Shows UI Artifact on Ubuntu Until Mouse Movement
Steps to reproduce: Create a new Unity project In the Hierarchy window, create a Raw Image via Right-click > UI > Raw Image Se... Read more
Separation Line is used at the bottom of Prefab dropdown options when th...
Steps to reproduce: Create any Project Import the attached Unity Package Open Scene "Arena_v1_MP_Prototype" In the Hierarchy search ... Read more
Errors “Render Graph Execution error” and "KeyNotFoundException" are thr...
How to reproduce:1. Open the attached “IN-107983” project2. Open the “TestScene”3. Enter Play mode4. Notice an effect is applied to ... Read more
Some Emoji and Ligature sequences containing Variant Selectors are misin...
How to reproduce:1. Open the “IN-108388.zip“ project2. Open the “SampleScene“3. Find and select the “Text (TMP)“ GameObject in the H... Read more
Eyedropper Tool Shows Black Square UI Artifact on Cursor (Ubuntu)
Steps to reproduce: Create a new Unity project In the Hierarchy window, create a Raw Image via Right-click > UI > Raw Image Se... Read more
Emojis with different skin tone options show incorrectly when "Multi Atl...
How to reproduce:1. Open the attached “IN-108396” project2. Open the “SampleScene”3. In the Hierarchy, click on the “Text (TMP)” Gam... Read more
“NullReferenceException” errors thrown after reimporting VFX package Lea...
Steps to reproduce:1. Create new Unity project2. Import Visual Effect Graph package3. Import Learning Templates Sample from Samples ... Read more
Visual Element expands beyond the parent element when width is set to auto
How to reproduce:1. Open the “IN-108268“ project2. From the Project window open the "DynamicLayoutExample2.uxml" file3. Observe the ... Read more
Unexpected flex-box behaviour when using non-trivial Visual Element hier...
How to reproduce:1. Open the “IN-107984“ project2. From the Project window open the "DynamicLayoutExample2.uxml" UI Document3. Obser... Read more
Visual Element fails to encapsulate its children when a child element ha...
How to reproduce:1. Open the “IN-108266“ project2. From the Project window open the "DynamicLayoutExample2.uxml" file3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS