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167
votes
Postponed

[Enlighten] Stuck at clustering jobs when baking lightmaps

Progressive Lightmapper

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Jan 13, 2015

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Version/s: 5.0.0b19

-e: attached project never finishes baking -repro: --open attached project (it is https://www.assetstore.unity3d.com/en/#!/content/... Read more

0
votes
Fixed

Upgrading from 4.1 to 5.0 makes objects in a scene to lose references

Asset Import

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Jan 13, 2015

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Version/s: 5.0.0b19

Steps to repro: 1. Open the project and the scene with 5.0 2. Observe that some references are lost (prefabs, meshes, scripts) Work... Read more

0
votes
Fixed

[Preview] Preview panel stops rendering if it is docked along other tabs

Inspector Functionality

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Jan 12, 2015

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Version/s: 5.0.0b19

Steps to reproduce this issue: 1. Open the attached project 2. Select one of the existing images in the project view 3. Dock the pr... Read more

0
votes
Fixed

standard assets: outdated image

Docs - Manual

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Jan 12, 2015

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Version/s: 5.0.0b19

-e: The image for importing standard assets is no longer up to date -repro: --go to a 5.0 version of /Manual/HOWTO-InstallStandardA... Read more

0
votes
Fixed

LightProbes look wrong in the Editor after project upgrade

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

- Download the Probe Placer Pro package from the Asset Store in Unity 4.6 - Upgrade the project to 5.0 - Open the demo scene and sel... Read more

0
votes
Fixed

PPtr cast failed when dereferencing! Casting from LightProbesLegacy to L...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

- In 4.6, download the Probe Placer Pro package from the Asset Store - Upgrade the project to 5.0 - Open the Lighting window and cli... Read more

0
votes
Fixed

[Usability] Rectangle selection of probes in a light probe group only wo...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

If I have a GameObject that has a LightProbeGroup component selected in Hierarchy, I want to be able to rectangle select probes in t... Read more

0
votes
Duplicate

Documentation on LightProbes needs to be updated

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

See the Lightmapping Modes section at the end of http://docs.unity3d.com/Manual/LightProbes.html. It talks about Single, Dual and Di... Read more

0
votes
By Design

Objects are still affected by light probes even when they are disabled/d...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

- Open the Demo scene in the attached project. It has a number of static objects with lightmapping baked for them (after which all l... Read more

0
votes
Not Reproducible

[Usability] LightProbeGroup doesn't update in scene as soon as it's disa...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

- Create new game obejct and attach a LightProbeGroup component (notice it shows the spheres connected by the pink lines in the scen... Read more

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