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Text becomes blurry when there is even number of blend tree motions
How to reproduce:1. Open the attached project2. Open Controller in Animator window3. Double click on blend tree state4. Notice that ... Read more
[IL2CPP] Build fails if a managed .dll is named differently than the ass...
Steps to reproduce:1) Open the attached project.2) Build for iOS or Android with IL2cpp as the scripting backend. The build fails; a... Read more
[BlendTree] Writing Threshold value with comma doesn't save the value
To reproduce:1. Open attached project ("BlendTree-Issue.zip")2. In the Animator window select the Blend Tree3. Type to Threshold fie... Read more
[iOS] Slowdown due to precision change for shadowmap uvs
There is a performance regression on A7 devices possibly because of the transition from half4 to float4 for shadowmap coordinates. T... Read more
[BlendTree] Compute positions doesn't work for some generic animations
How to reproduce:1. Open the attached project2. Open New Animator Controller (under assets) in Animator window3. Click on Blend Tree... Read more
[TrailRenderer] Does not get cleared in scene view
Steps to reproduce:1. open attached project2. open scene M3. select "GameObject" from scene4. move his transform around Actual: trai... Read more
[5.4][GPUProfiler] GPU profiler does not show any draw call timings in 5.4
In 5.3 and before, the GPU profiler was showing timings for individual draw calls. Since 5.4, it generally attributes all GPU times ... Read more
[TrailRenderer] Breaks focusing on object functionality
Steps to reproduce:1. open attached project2. open scene "M"3. move one of the cubes around -> press F or double click in hierarc... Read more
Cursor is not visible in editor window
Using Unity editor on Windows tablet, mouse cursor is not visible, but can select or hover over editor's UI elements. Cursor disappe... Read more
[UWP][IL2CPP]No automatic Fullscreen entering on il2cpp backend for UWP
To reproduce:1. Build and run empty project with the il2cpp backend2. Notice the navigation bar is not hidden by default on devices ... Read more
All about bugs
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