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0
votes
Duplicate

OnRenderImage is invoked with a null source RenderTexture, when ImageEff...

Image Effects

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May 19, 2016

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Version/s: 5.4.0b17

The OnRenderImage method is invoked with a null source RenderTexture once after the script is enabled. This issue is only reproducib... Read more

0
votes
Fixed

[CommandBuffer][5.4 regression] Temporary render texture gets unbound fr...

Graphics - General

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May 19, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1) Open the attached project.2) Open scene 'Test.unity'.3) Play the scene.- The Game view becomes black. *Note: u... Read more

0
votes
Duplicate

[VR] 'Run In Background' doesn't work in builds With 'Virtual Reality Su...

Deployment Management

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May 19, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Open "case_798196 repro" project2. Open "Test" scene3. Make sure that 'Run in background' and 'VR support' is ... Read more

0
votes
By Design

[Android] Shader compilation fails on Nvidia Tegra 3

Android

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May 18, 2016

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Version/s: 5.3.4p4

To reproduce:1) Open attached project2) Add a cube in scene which would use material with "LightMobile/Eyes" shader3) Build and run ... Read more

2
votes
Not Reproducible

Duplicating multiple game objects reverses their order in the hierarchy

Scene Hierarchy

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May 18, 2016

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Version/s: 5.3.3f1

To reproduce:1. Create a new project2. Create three gameObjects in the hierarchy3. Copy or duplicate them.Notice that the order in w... Read more

0
votes
Fixed

[tvOS] Apple TV icon layers has no limit in Unity player settings

tvOS

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May 18, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open new Unity project2. Switch to tvOS3. Open 'Player Settings' and go to 'Icon' tab4. Click the '+' in the ... Read more

0
votes
Fixed

Materials don't update when shader is edited

Shaders

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May 18, 2016

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Version/s: 5.3.4p4

1. Open the attached project2. Open the scene 'davetest'3. Edit the shader 'myshader2' to have '"Queue"="Transparent-400"' and Save4... Read more

0
votes
Fixed

[PostProcessing] OnRenderImage source is null on first call in Forward R...

Image Effects

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May 18, 2016

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Version/s: 5.4.0b16

In forward rendering in 5.4.x, in the first call of OnRenderImage, source is null (results in null ref exception) when effects are e... Read more

0
votes
Duplicate

[5.4 regression][VR][2D] Sprites lose their materials when play mode is ...

2D

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May 18, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Open attached project and go to the scene named "DemoScene"2. See "logo" sprite in the assets folder and place... Read more

0
votes
By Design

[Android][WebGL] ParticleSystem.ScheduleGeometryJobs takes a very long time

Shuriken

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May 18, 2016

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Version/s: 5.3.4f1

Reproduction steps:-------------------------1) Open attached project2) Build it for Android or WebGL (actually tested only on androi... Read more

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