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0
votes
Fixed

all keys with Input.GetButton() return true when language specific lette...

WebGL

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Aug 12, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project2. Build and run "Main" scene for WebGL3. Switch to a language which has "[];',." keys re... Read more

0
votes
Duplicate

Memory Leak appears when entering play mode with two cameras and UI element

UI

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Aug 12, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. open ExampleProject2. open scene "ExampleScene"3. Press play4. Open Profiler5. Choose Memory tab Result: notic... Read more

0
votes
By Design

Changed Prefab via editor script doesn't keep its changes after saving t...

Scene/Game View

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Aug 12, 2016

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Version/s: 5.4.0f3

How to reproduce:1.Open the attached project2. Create a new scene3. Open Window > Bug Editor4. Click the Add Prefab Button in the... Read more

0
votes
Fixed

2D Collider with it's size changed from a script does not detect other 2...

Physics2D

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Aug 12, 2016

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Version/s: 5.3.5f1

2D Collider with its size(radius etc.) changed using a script does not detect other 2D colliders entering and exiting it unless it c... Read more

1
votes
Fixed

Trying to stream audio from asset bundle throws "Cannot create FMOD::Sou...

Audio

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Aug 12, 2016

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Version/s: 5.3.6p2

Steps to reproduce: 1. Open attached project "822605.zip"2. Open scene "Untitled"3. Run scene and click button "Audio 2"4. Notice er... Read more

0
votes
Fixed

Profiler is not being updated when RunInBackground is checked and editor...

Profiling

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Aug 12, 2016

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Version/s:

Steps to reproduce:1. open any unity project2. check Run in background in player settings3. open profiler4. enter play mode5. lose f... Read more

1
votes
Not Reproducible

Libs Newtonsoft and UnirRx generates a UnetWeaver error during the build...

Networking

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Aug 12, 2016

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Version/s: 5.4.0f3

To reproduces:1. Build attached project2. Notice UNetWeaver error: Exception in console Reproducible: 5.5.0a5, 5.4.0p2, 5.3.6p2 Read more

0
votes
By Design

Warning using System.Windows.Forms after standalone windows build

Deployment Management

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Aug 12, 2016

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Version/s: 5.4.0b25

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Build and run project4. Notice warning: System.Windows.Forms.dll ... Read more

0
votes
Fixed

[Shaders] UNITY_APPLY_FOG Macro is not parenthesing expressions properly

Shaders

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Aug 12, 2016

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Version/s: 5.3.6f1

Reproduction steps:1. Open the attached project.2. Open the "shader bug" scene.- "Tile01 Variable" game object is rendered gray.3. O... Read more

0
votes
Not Reproducible

In scene view clicking on a 3D object but not selecting the Translate or...

Scene/Game View

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Aug 12, 2016

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Version/s: 5.4.0p1

Repro steps:1. Open "Click Select" project2. Open "Selecting Objects" scene3. Click on a cube4. Make sure that Translate or Scale bo... Read more

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