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Index error with custom window while creating new project
1. Open the attached project2. go to window -> editor windowing test3. once the window is opened, dock it right next to the inspe... Read more
[iOS] Standalone VR Splash Image is included into iOS builds
Reproduction Steps:1. Open User's project2. Notice that "Splash2048x1536" is set as Standalone Virtual Reality Splash Image and no o... Read more
Incorrect information in the Editor Log when asset bundles are built
Reproduction steps:1. Open the "stripped" project.2. Go to "Custom > Build AssetBundles".3. Open the Editor Log when jobs are fin... Read more
GUI.Tooltip freezes when you press GUI.Button in custom editor window
Steps to reproduce (or just watch attached gif):1. Open my attached project "Case823142Tooltip".2. Open "123" scene.3. Enter play mo... Read more
[UWP][MSBug] WACK: The app failed prelaunch test for UWP
This is not a bug. It happens when app targets 10.0.14393.0 SDK but is ran on Windows 10586 OS with WACK (version 10.0.14393.0) We s... Read more
[AssetBundles] Material of the prefab doesn't load if prefab is built us...
How to reproduce:1. Open the attached project2. Delete everything from AssetBundles folder3. Build AssetBundles (Assets -> Build ... Read more
[Audio] WWW Loaded Audio Clip Does Not Loop
To reproduce:1. Open attached project2. Play main scene3. Wait for the song to finish4. Observe that the audio does not play again a... Read more
Resampling animation on poses introduces Jitter
To reproduce:1. Open attached project2. Select the animation Tab in the inspector3. Drag MaleAvtar into the preview window to see pr... Read more
Shadowmask mode in the new version of lighting window is not working pro...
To reproduce:1. Open attached project2. Build lighting3. Notice a white static plane with baked shadows from a large static cube beh... Read more
Listener's distance from Audio Source in 3D Sound Settings only updates ...
Steps to reproduce:1) Open the latest attached project.2) Open scene 'Solar System'.3) Press 'Play'.4) In the Hierarcy, expand the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS