Search Issue Tracker
Duplicate
Votes
3
Found in
5.2.0f2
Issue ID
722107
Regression
Yes
Standalone setResolution incorrectly resizes
How to reproduce:
1. Open the attached project
2. Build the scene in standalone mode
3. Click the centered button, it will switch to fullscreen
4. Notice that the button is off-centered
Tested on windows only
Comments (2)
-
mikelortega
Sep 25, 2015 12:25
This issue is still Active in Unity 5.2.1p1
-
Spi
Sep 23, 2015 12:42
Still not fixed
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub
This is a duplicate of issue #722983