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[iPV6][iOS] Exception when trying to access Socket.LocalEndPoint
To Reproduce: 1. Download the attahced project.2. Set up an ipv6 environment and connect an iOS device to it.3. Configure Connection... Read more
[UNet] 'Failed to spawn server object' error in UNetStaticUpdate() when ...
Steps to reproduce:1) Open the attached project.2) Build the project as Windows, Mac & Linux Standalone.3) Open the built projec... Read more
[Linux Editor] Editor extension crashes Unity
Steps to reproduce:1) Open the attached project.2) Go to Tools > Nottorus > Script Editor. An Editor extension shows up for a ... Read more
Particles are rendered with artifacts
How to reproduce:1. Open the attached project "Particles802595.zip"2. Open TestScene and play it3. After playing for a minute or les... Read more
Masked GUI contents are visible in OS X builds with Metal
Steps to reproduce:1) Open the attached project.2) Build the project as OS X standalone.3) Open the build.- It takes some time to lo... Read more
OnPointerUp is called when dragging mouse from the object which is a chi...
How to reproduce:1. Open the attached project2. Open and play Master scene3. Click on each of the boxes in the demo project and drag... Read more
WebGLMovieTexture not stretching across RawImage
Reproduction steps:1. Open attached project2. Open scene3. Build and Tun scene on WebGL4. Notice that video plays only on cube, not ... Read more
Custom Inspector Window fails to display script with UnityEvent
1. Open the attached project2. Open the available scene3. Open custom Editor Window 'Issues>Display Active Script Inspector'4. Cl... Read more
InitializeOnLoad class crashes editor on mono_method_get_name
Steps to reproduce: 1. Download and import attached project.2. press play.3. If no crash, reimport scripts. Crash! Reproduced on: 5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask