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Application crashes when using Input.Location.Start() on Android 5.0 or ...
Reproduction steps:1. Open the attached project2. On Android devices turn on location3. Build and run the project on Android device4... Read more
[UI] Larger font size and smaller scale text is sharper than default text
Steps to reproduce:1. Open attached project "blurry_text".2. Open "Untitled" scene.3. Notice how blurry default text(left side of th... Read more
Services window will always be maximized even when hovering over another...
Steps to reproduce : - create a new project and open the Services window- press Shift+Space to maximize it- unmaximize the window- h... Read more
[OSX]Services window is blank after maximizing the window
Steps to reproduce : - create a new project and open the Services window- maximize it using Shift+Space- unmaximize it and notice th... Read more
[Asset Bundle] Particle System using a mesh in another bundle is not vis...
- How to reproduce in the editor - 1. Open "Main" scene.2. In the project window, select asset "Assets/AssetBundleResources/SimpleMe... Read more
Pressing right click on script with missing component does not show dial...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Select "GameObject" in Hierarchy window.4. Right ... Read more
After iOS or tvOS build is made, GC allocated memory in editor is not re...
Steps to reproduce: 1. Open attached project (or a new one, makes no difference)2. Open profiler, and run empty scene3. Check the 'M... Read more
AnimationClipPlayable with Animator.Play(playable) does not play second ...
Reproduction steps:1. Open the attached project "Repro.zip"2. Open "Sample" scene3. Play4. Check the "Is Running" toggle5. Notice th... Read more
[UNETServerDll] Server does not handle incomming data
Steps:1. Run attached program ("SharpPart.exe")2. Start Server3. Start Client4. Connect Client==>Server handles this connection, ... Read more
Standard Unity water (Water4) is broken on iOS 9
To reproduce:1. Build attached project to iOS2. Run it on a device with iOS 93. Notice that the sea doesn't look right (hard to desc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask