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[RigidBody] Changing isKinematic state calls OnTriggerEnter() function
Reproduction steps: 1. Open attached project 2. Open "MultipleTriggerEnter" scene 3. In console disable collapse option 4. Play "Mul... Read more
GetHashCode() returns 0 for destroyed GameObjects and MonoBehaviours in ...
To reproduce: 1. Open the attached project. 2. Open the DictionaryTests.unity scene. 3. Press Play in the Editor. 4. Observe the con... Read more
Unity crashes when changing assets outside the editor
Steps to reproduce: 1. Open the attached project 2. Open and play 'Game' scene 3. Notice everything works fine 4. Go to [PROJECT_PA... Read more
[Shadows] "Shadow Resolution" doesn't change between "High resolution" a...
Reproduction steps: 1. Open project "New Unity Project" 2. Open scene "ShadowResolution" 3. Focus "Cube" object (it is easier to see... Read more
Accessing "tooltip" property of SerializedProperty crashes Unity
Unity crashes when you try to access 'tooltip' property of SerializedProperty instance. In attached project open TestScene scene an... Read more
Deleting Canvas with slider from prefab and applying changed, crashes Unity
How to reproduce: 1. Create a new project 2. Create empty game object, canvas with slider and make child of it 3. Drag that game obj... Read more
[WIN] System.TimeZoneInfo does not return any Time Zones
How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Play the scene - Note that the number printed in the log is 0 Read more
Windows color picker does not pick correct color
Steps to reproduce : - have a setup using a macbook retina running win 8 on bootcamp - create a new material - try to pick a color ... Read more
Tiny position changes when animating rotation
How to reproduce: 1. Open the attached project and open "scene".0 2. Make sure the tool handle settings are set to "Pivot" and "Loca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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