Search Issue Tracker
Duplicate
Votes
4
Found in
5.1.2f1
Issue ID
723855
Regression
No
[RigidBody] Changing isKinematic state calls OnTriggerEnter() function
Reproduction steps:
1. Open attached project
2. Open "MultipleTriggerEnter" scene
3. In console disable collapse option
4. Play "MultipleTriggerEnter" scene
5. After each isKinematic state change OnTriggerEnter function is called
Comments (1)
-
Rabadash8820
Jan 23, 2016 22:29
Still seems to be occurring in 5.3.1f1...
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #753846