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[tvOS] AppleTV 5.1 Audio support
5.1 Audio support currently does not not work on Apple TV. AudioConfiguration.speakerMode always returns stereo even when connected ... Read more
[tvOS] Native input fields can't be used with a gamepad
Fix: In trampoline UnityAppController+ViewHandling.mm change createUnityViewControllerForTVOS to: - (UnityViewControllerBase*)creat... Read more
Unity crashes on loading this project when using Intel HD Graphics GPU
update: doesn't reproduce since 2017.3.0f1 Reproduces on 5.3.3p2 and 5.4.0b8 on Windows 7 64b This project crashes on loading only... Read more
Unity slows down, becomes unusable when using the Debugger in MonoDevelo...
Unity slows down and becomes essentially unusable when using the Debugger in MonoDevelop and finishing the debugging process with "S... Read more
Skybox in reflection probe is not updated if Ambient and Reflection Inte...
1. What happened Skybox in reflection probe is not updated if global Ambient and Reflection Intensities = 0 2. How we can reproduce... Read more
[Terrain] Culling performance spikes moving a terrain with a camera atta...
To reproduce: 1. Open the project and play the scene 2. Select the center GO and check the doMove option. 3. Observe spikes in prof... Read more
Input needs two touches to work on some Android on second run
When you build to android, the second time the game runs it requires to hold atleast two fingers on screen for input to work. Read more
[Audio][Warning] Applying echo effect component to an audio source which...
Applying echo effect component to an audio source which streams audio from a URL throws warning 2. How we can reproduce it using th... Read more
[Version Control] Cannot connect to the perforce server from Windows mac...
Only Windows, Mac machines work fine. 1. Download and install the latest versions of perforce server and client 2. Create a workspac... Read more
List<Vector2>().Clear() crashes WebGL under very specific circumstances
How to reproduce: 1. Open attached project 2. Build to WebGL and run - The build crashes after a moment, exception catching is dis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on