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1
votes
Fixed

Build crashes on AssetBundleManager.LoadLevelAsync

Asset Bundles

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Feb 27, 2017

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Version/s: 5.4.4f1

Crash results in the following error in Xcode: EXC_BAD_ACCESS (code=2, address=0x16f193f90) Steps to reproduce:1. Open User's attach... Read more

0
votes
Fixed

[Cinemachine] Setting Recentrering Time to 0 breaks the plugin

Camera

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Jan 24, 2017

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Version/s: 5.6.0b5

Reproduction Steps:1. Import attached project.2. Open "test" scene.3. Select "VirtualMachine" in Hierarchy.4. Observe that Recenteri... Read more

0
votes
Fixed

Unity crashes at AudioScriptBufferManager::GetPCMReadArray while recompi...

Audio

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Feb 25, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Download Anything.zip and open "main" scene2. Open SwfSound.cs3. Enter play mode4. Edit script (press space ba... Read more

0
votes
Not Reproducible

Editor crashes when model with "Use File Scale" and "Generate Colliders"...

Asset and Scene Management

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Feb 10, 2017

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Version/s: 5.5.0f3

Reproduction Steps:1. Open User's project2. Select "Temple of Heliogabalus" in hierarchy3. Set scale to some other value4. Repeat St... Read more

0
votes
Fixed

Collab : Compiling is a blocking operation. It will block other operatio...

Collab

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Mar 01, 2017

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Version/s: 5.5.0f3

Assuming you have a Collab enabled project. You have done the first publish. A folder containing scripts and assets exist on your pr... Read more

0
votes
Duplicate

Editor crashes at UnityEngine::Animation::SetBoundCurveFloatValue when c...

Animation

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Feb 28, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Download 885820_repro.zip and open "new" scene2. Open Animation window3. Select "Player" game object4. Tick Gr... Read more

0
votes
Fixed

[iOS] Crash on "SetSharedMesh() at MeshFilter.cpp:41" when "Virtual Real...

Mobile

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Mar 01, 2017

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Version/s: 5.6.0b9

Reproduction steps:1. Open the attached project.2. Build and run it on device.- Application crashes. Alternative reproduction steps:... Read more

1
votes
Fixed

Windowed mode build will move downwards when pressed on its top border i...

Windows Standalone

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Mar 02, 2017

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Version/s: 5.5.0p4

How to reproduce:1. Open the attached "Repro" project2. Build and run it, make sure that the build is in a windowed mode and selecte... Read more

0
votes
Fixed

NavMesh.CalculateTriangulation does not support rotated nav mesh data

AI

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Mar 01, 2017

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Version/s: 5.6.0b9

To reproduce:1) Open attached project and scene in it2) Play it3) Enable Gizmos painting Expected: No matter the surface's rotation,... Read more

0
votes
Duplicate

[OcclusionCulling] Unity editor crashes at Umbra::Tome::getObjectCount a...

Camera

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Mar 02, 2017

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Version/s: 5.5.2p1

Steps to reproduce: 1. Create new project2. Import "The Courtyard" project from assetstore3. Open Courtyard scene4. Make sure Game t... Read more

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