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3
votes
Fixed

GLSL compilation error 'Swizzle of non-vector primitive float' with a sh...

Shaders

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Sep 02, 2016

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Version/s: 5.5.0xb1

Steps to reproduce:1) Open the latest attached project.2) Switch the Graphics API to OpenGL Core. Shader compilation errors appear i... Read more

0
votes
By Design

Collision 2D detection does not work correctly in 5.4 and newer versions

Physics2D

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Sep 02, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open attached project in 5.4 or 5.52. Open scene "test area"3. press play-"Dummy" gameObject starts to flip ra... Read more

0
votes
Fixed

Inconsistency: Skybox is gone after switching active scene in standalone...

Progressive Lightmapper

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Sep 02, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project.2. Build that project to standalone.3. Create new scene (with prepared UI)4. Make that ... Read more

3
votes
Fixed

[Android][iOS] Normalmap scale is ignored on mobile devices

Shaders

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Sep 02, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'delme012345.zip' and open in Unity.2) Build and run project on a device.3) Compare... Read more

0
votes
Fixed

Scene GetRootGameObjects ignores order in hierarchy and returns objects ...

Assets Management

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Sep 02, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project. (MergeScenesRepro.zip)2. Open scene: menu3. Press play.4. Inspect console and hierarch... Read more

3
votes
Duplicate

Active child of disabled parent crashes editor when creating new scene

Scene Hierarchy

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Sep 02, 2016

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Version/s: 5.4.0p4

How to reproduce:1. Open user attached project2. Open scene 'ISSUE'3. From hierarchy, expand 'policeCar01_Gewicht2050'Notice 'Blinke... Read more

0
votes
Fixed

If field stays selected after Play Mode is stopped the value does not ch...

IMGUI

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Sep 02, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Create new project2. Select any float field (for example Camera's Transform position x field)3. Select the cur... Read more

0
votes
Postponed

Humanoid animation is not applied to a model in animation preview window

Animation

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Sep 02, 2016

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Version/s: 5.3.6f1

How to reproduce:1. Open the attached project2. Select Humanoid in Import Rig3. Hit Apply ('configure' becomes ticked)4. Go to 'Anim... Read more

0
votes
Won't Fix

[ES2.0] Glossy materials along with reflection probes are rendered badly

Android

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Sep 02, 2016

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Version/s: 5.3.6f1

Reproduction steps:1) Open "ES2_GlossyReflectionProbes.zip" project2) Make sure that OpenGLES3 is selected (on top of Graphics APIs)... Read more

1
votes
Fixed

[Camera] [GLES3] Camera with higher depth blocks rendering of deeper cam...

Android

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Sep 02, 2016

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Version/s: 5.3.6p4

To reproduce:1) Open attached project2) Make sure OpenGLES3 is enforced3) Build and run on device or on 5.5+ game window preview in ... Read more

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