Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.3.6f1
Issue ID
828391
Regression
No
Humanoid animation is not applied to a model in animation preview window
How to reproduce:
1. Open the attached project
2. Select Humanoid in Import Rig
3. Hit Apply ('configure' becomes ticked)
4. Go to 'Animation Import' tab
5. Character will appear in the Animation Preview Window in a T-Pose and not in the animated pose.
Reproducible: 5.4.0b20, 5.4.0p4, 5.5.0b2
Not reproducible: 5.3.6p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment