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[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...
Steps to repro: 1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS; 2. Drag 'SponzaLightingDay' scene fr... Read more
Audio Echo Filter component Delay value cannot be keyframed when animati...
How to reproduce: 1. Open the attached project "audioBug" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In th... Read more
Lightmap exposure window doesn't appear when turning on Baked Lightmap d...
Reproduction steps: 1. Create a new Unity project 2. Open the Scene window 3. Expand the Draw Mode dropdown menu: Scene view control... Read more
[ProjectBrowser] double clicking on a folder in ActivityWindow - the ani...
How can we reproduce it using the example you attached 1 Open attached project (or create new 3D project and create 2 empty folders)... Read more
[Android] [IL2CPP] Old build artifacts are used when ARMv7 and ARM64 bui...
How to reproduce: 1. Open the attached project "1347245.zip" 2. In the Build Settings, change the build platform to Android 3. Open ... Read more
ParticleSystemForceField doesn't have "enabled" property
Request for new script API: void Test() { ParticleSystemForceField forceField; forceField.enabled = false;// - does not exist } Read more
"Attach to Unity" option no longer available when opening .json files wi...
How to reproduce: 1. Open the attached project "JsonBug.zip" 2. Open "Script1.cs" in the Assets folder using Visual Studio 3. Observ... Read more
[Profiler] IndexOutOfRangeException thrown when using Profiler or select...
How to reproduce: 1. Create new project 2. Import and open Profiler Analyzer tool 3. Open Profiler 4. Enter Play mode let the Profil... Read more
.NETStandard 2.1 in the editor is missing System.Memory, System.Buffers ...
When referencing .NETStandard 2.0 assemblies coming from NuGet package like System.Text.Json (https://www.nuget.org/packages/System.... Read more
[Profiler] Standalone Profiler keeps recording Playmode while on pause
How to reproduce: 1. Create new project 2. Open Standalone Profiler 3. Enter Play mode 4. Hit pause and in Standalone Profiler disab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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