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Rigidbody2D with interpolation set to interpolate has wrong rotation whe...
Steps to reproduce: 1. Open attached project2. Open scene "Rotate Test"3. Run scene4. Click any of the Rotate buttons and notice tha... Read more
Browser Out of memory error when loading asset bundles
-e: Firefox 32-bit ran out of memory with the following error, when loading an asset bundle:"The browser could not allocate enough m... Read more
"EditorGUILayout.BeginHorizontal()" causes "InvalidOperationException" e...
when calling the function with EditorGUILayout.BeginHorizontal() it still runs and creates the scene correctly, however, errors stil... Read more
crash in mono_class_init using reflection to get an item from a dictiona...
Steps to reproduce:1. open attached project "repro.zip"2. open scene 'Main'3. start and stop play mode repeatedly (usually two times... Read more
Errors when building to iOS
To reproduce:1. Open attached project2. Build to iOS Before the build finishes, some errors appear (they are pasted at the bottom of... Read more
JsonUtility.FromJson handles NaN value of float/double incorrectly
Reproduction steps:1. Open the project2. Open the "Editor Test" window3. Run the tests4. Notice the results Actual result: Value is ... Read more
[Performance] Changing text color through animation is extremely slow co...
To reproduce: 1. Open attached project2. Open the profiler3. Open the scene "Scene_With_Issue"4. Play the scene5. Press one of the U... Read more
[iOS] Crashes when Screen.Orientation is set in the code
Reproduction steps:1. Open the "stripped" attached project.2. Build and and run the only scene on iOS.3. Application crashes(Logs at... Read more
Using Hierarchy functions in Scriptable Assets changes Parent with Child...
Steps to reproduce:1. open User's attached project2. Assets - Create - CreateAssetsList3. name newly created object as "abc"4. selec... Read more
[UWP] App doesn't detect that location service got enable if app is star...
Steps to reproduce: 1. Build project for UWP2. Disable location service in system settings3. Run app and press start. It says locati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor