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[Android(Kindle)][UI]Very low framerate on kindle devices when using tra...
Transparent UI images (ones with Alpha less than 255) heavily affect the Amazon Kindle Fire, quickly halving the framerate Read more
[Culling] Particle effect disappears when parent object is out of camera...
Reproducible on 4.5, 4.6 and 5.x versions; Tested on 4.5.5f1, 4.6.0f3, 4.6.5p3, 5.0.2p2, 5.1.0f2; Repro steps: 1. open project "Par... Read more
Missing materials in scenes loaded from assetbundles
How to reproduce: 1. Open attached project 2. Open scene StaticAssets/Scenes/GameLoader.unity 3. Go to Build -> Game Build 4. Selec... Read more
Destroying gameObjects while iterating them leads to crash
> Fastest workaround for this that I can think of is something like: or just removing "yield return null" from DestoryRoots method.... Read more
NullReferenceException when editing PolygonCollider2D
To reproduce: 1. Open attached project 2. Open scene 4. Select test object 5. Click edit button on PolygonCollider2D component 6. N... Read more
[CustomCursor] Icon of the custom cursor has an offset depending on game...
Repro steps: 1) Open and play the scene and make sure Game View is set to Free Aspect 2) Press W or Q to change the cursor 3) Every... Read more
[ UnityYAMLMerge ] crashes when given specific scenes to merge
Reproduction steps: 1. Download scenes provided by the user (UnityYAMLFail.zip) 2. Try merging them using the UnityYAMLMerge tool 3.... Read more
Generic method that should return an int instead returns address of obje...
How to reproduce: 1. Open attached project 2. Open scene scene1.unity - Scene only contains a camera with a script attached - The... Read more
Unity crashes when a 2d object collides with another object that has the...
Open the scene in the attached project, press Play, press left arrow to move the Jelly character under the platform to the left and ... Read more
Realtime lights being baked into lightmaps with incorrect shadows if rea...
To reproduce: 1. Open attached project "RealtimeOFF" 2. Open scene 1 3. Notice that scene has only a realtime light, but realtime GI... Read more
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