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0
votes
Fixed

Exception using SyncListStruct with no derived class

Networking

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May 21, 2015

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Version/s:

The class SyncListStruct<T> must be used with a derived class. When it used without a derived class, an exception happens at build t... Read more

0
votes
Duplicate

[UNET] Multiple components sending commands prints InvokeCommand error

Networking

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May 21, 2015

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Version/s: 5.1.0f1

Reproduction steps: 1. Open attached project "UNET Bug" 2. Build the game with scene.unity included in the build 3. Launch the built... Read more

3
votes
Not Reproducible

Canvas with render mode "Screen Space - Overlay" is not properly rendere...

UI

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May 20, 2015

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Version/s: 5.0.2p2

How to reproduce: 1. Open a new project 2. Create a UI button - Note that its invisible in the Scene View - Still visible in the ... Read more

4
votes
Duplicate

[Lightprobes] Lightprobes in 5.x do not match 4.x at all - backfacing li...

Global Illumination

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May 20, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains a sphere and a light probe group surrounding... Read more

11
votes
Fixed

[OcclusionCulling] Scene filters are not applied, when "Occlusion cullin...

Camera

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May 20, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open attached project; 2. Click on "Main Camera" GameObject; 3. In the Scene view mark "Occlusion culling" c... Read more

0
votes
Not Reproducible

Windows Firefox crashes on trying to load standard assets scenes

WebGL

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May 20, 2015

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Version/s: 5.1.0f2

-e: trying to load a build of all the standard asset scenes the browser crashes. works with a build of the same scenes with 5.0.2p2,... Read more

0
votes
Not Reproducible

Cannot rename root folder after opening a file in another application

Assets Management

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May 20, 2015

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Version/s: 5.1.0f2

Steps to reproduce : - have nested structure like Folder1 -Folder2 --Folder3 - in Folder 3 save a scene and add an image - try... Read more

0
votes
Postponed

Mecanim animation with 1 frame playing out for more time than it should

Animation

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May 20, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Create a new Unity project 2. Add game object to a scene and create few animations for it 3. Create one animati... Read more

0
votes
Fixed

C# example of Mathf.Round missing comments

Docs - Scripting Reference

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May 20, 2015

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Version/s: 5.0.1f1

Repro steps: 1) open http://docs.unity3d.com/ScriptReference/Mathf.Round.html 2) check between two languages. Notice that C# does no... Read more

0
votes
Duplicate

No compile error passing abstract class to network command

Networking

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May 20, 2015

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Version/s:

Defining a Command that takes an abstract class is not valid, but no compile error is generated. The user's code then fails at runtime. Read more

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