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[InputSystem] ButtonControl API calls produce duplicate / missing calls ...
How to reproduce:1. Open the user attached "InputSystem_TriggerIssue.zip" project2. Open the "SampleScene" Scene found in the Assets... Read more
All serialized Input control paths change when modifying one
How to reproduce:1. Open the “IN-99486_repro“ project2. Open the “SampleScene“3. Select the “InputIssue“ GameObject4. In the Inspect... Read more
The button is not interactable in the Game view when the Device Simulato...
How to reproduce:1. Open the attached project "UI.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Click the "Button"... Read more
AddStateChangeMonitor throws IndexOutOfRangeExceptions when executing mu...
How to reproduce:1. Open the attached project2. Click Window -> General -> TestRunner3. Switch to PlayMode tests4. Run Graphic... Read more
[Mobile] OnPointerDown or OnPointerUp events are sometimes not called wh...
How to reproduce:1. Open the attached project ("1400319_repro.zip")2. Build And Run the "InputProblem" Scene on a mobile device3. Ta... Read more
New Input System doesn't print full debug information in the Inspector's...
Reproduction steps:1. Open the attached "160386-DebugPointerOldInputSystem.zip" project2. Open the "test" Scene3. Enter the Play mod... Read more
Windows HID prepends one extra byte (00) to some HID reports (switch 3rd...
-e: see title, mirrored from jira Read more
Mixing Input Test Fixture with tests not using fixture causes static sta...
Needs additional work, can be triggered by using user supplied sample and adding a touch-screen via Input debugger or using a HW tou... Read more
Keyboard is not synced with the Player when the Player is brought out of...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Go to File > Build Settings &g... Read more
[Android] Input lag when dragging a finger across the screen in Player
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
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