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[Standalone] Screen.fullScreen fullscreen mode switches incorrectly afte...
Steps to reproduce: 1) Download attached project "New Unity Project.zip" and open in Unity.2) Build project for Windows standalone x... Read more
Initializing global MonoBehaviour using new keyword causes Unity to crash
Reproduction steps: 1. Open user attached project "Main" scene.Notice Unity is crashing2. Comment Line 14 in CloudGen.cs script whic... Read more
[WSA] SerializationBinder missing from mscorlib
Unable to build Universal 10 with .NET scripting backend, "SerializationBinder" missing from mscorlib. Repro steps:1. open project "... Read more
[Sockets] Can't open dual (IPv6+IPv4) socket
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it4. Notice error:SocketException: An unknown, invalid, or u... Read more
Light probes cause first light's diffuse to be ignored if baked GI is of...
Steps to reproduce: 1. Open the attached project.2. Open the 'Main' scene.3. Observe the lighting in the scene.4. Go to 'Lighting' w... Read more
[iOS] Terrain displayed incorrectly if camera depthTextureMode is set to...
Steps to reproduce:1) Open the attached project.2) Build the 'Test' scene for iOS.3) Deploy to a iOS device via Xcode.4) Run the app... Read more
[JS] Unity crashes at ScriptingGetComponentsOfTypeFromGameObjectFastPath...
Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Run it and press space key- Unity crashes at ScriptingGetCompon... Read more
[iOS] Game crashes when triggering events
Steps to reproduce:1) Open the attached project.2) Deploy to a device via Xcode.3) Launch the app.4) Enter the helicopter minigame (... Read more
If statements are not working in shaders with OpenGLES3 Graphics API
Reproduction steps:1) Open user's attached project2) Make sure that inside "PlayerSettings" Graphics APIs selected OpenGLES33) Build... Read more
[VR] Rift goggles remain blank after toggling power or disconnecting/rec...
When running a standalone player or using Play mode in the Unity Editor if you toggle power on DK2 (or disconnect then reconnect the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default