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OpenGLCore does not support scale in shaders when applied on Skinned Mes...
How to reproduce: 1. Open the attach project and "BrokenScaleMatrix" scene in it.2. Compare two characters and notice downscaled cha... Read more
Array of ColorSlider makes all elements to be edited at once
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, select "Main Camera" -> "GameObject"4. Edit Col... Read more
Directional light shadows break the culling of non-visible objects
Steps to reproduce: 1. Download and import attached project.2. Press play.3. Make sure you see stats window, pay attention to visibl... Read more
[Android] Calling Handheld.PlayFullScreenMovie crashes on some Android d...
Calling Handheld.PlayFullScreenMovie crashes multiple Android devices with a Fatal signal 11 (SIGSEGV). Read more
Build takes much longer in 5.4 compared to 5.2 when Standard shader is a...
Reproduction steps------------------------1) Open user's project2) Build it--- It will take about 15-20 minutes to build in 5.4.0b25... Read more
[DX11] Dynamic batching on DX11 isn't consistent to other graphics APIs
How to reproduce:1. Open the attached project2. Open and run Main scene3. Make sure that your graphics API is set to DX114. Check st... Read more
AnimatorControllerParameter.name cannot be assigned error when building...
How to reproduce:1. Import the attached 811813Animation package2. Build the project3. Build fails with an error "error CS0200: Prope... Read more
"Releasing render texture that is set as Camera.targetTexture!" error an...
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Notice that camera has Render Texture attached4. In project tab,... Read more
[SkinnedMesh] Runtime modifying skinned mesh w/ GPU Skinning on crashes
Steps to reproduce:1. Download and open attached project "Cuttingmeshes.zip"2. Open scene "scenes/main"3. Make sure GPU Skinning opt... Read more
[Linux Editor] Light Probe Group crashes the Editor
Steps to reproduce:1) Open the attached project.2) In the Hierarchy, right click > Light > Light Probe Group. Editor crashes i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default