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WWW.text results in NSURLErrorDomain error -1012 on device
How to reproduce: 1. Open attached project 2. Open scene test.unity - Try running the scene in Editor to see expected results 3. B... Read more
[Constraints] Can't unfreeze rigidbody rotations after modifying any of ...
Steps to reproduce: 1. Open the attached project 2. Open 'RunMe' scene 3. Attach the 'ReproduceBug.cs' script to the 'Cube' game ob... Read more
MonoDevelop throws exception when opening large compiled shader
- Import the attached Projector.cginc and TiledTerrain.shader files into a Unity project - Select the shader and press the "Compile ... Read more
Vertical lines indicating time are missing in AW
Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view: - the ke... Read more
Changing the sample for the animation breaks the timeline
Changing the sample for the animation breaks the timeline 1. create a simple animation 2. add few properties and keyframes 3. chang... Read more
Locking AW creates selection issues
Selecting GO with/without animations and locking/unlocking the AW creates faulty rendering and selection issues. Read more
Copy-pasting multiple veritcal keyframes into other properties
Copy-pasting multiple veritcal keyframes into other, selected properties is impossible - see the screen cast attached If you want t... Read more
copy pasting keyframes doesn't update keyframe value immediately
When you paste keyframe onto a property - no matter if into the same property or another one, onto a new keyframe or existing one - ... Read more
[UnityScript] Error in Mono Develop when trying to add Debug.Log
Steps to reproduce : - create a new Javascript - open in Mono Develop - type Debug.Log ( and the error will appear *Note : Only re... Read more
Contract wars crashes with 4.6.4 runtime
-e: see title, works with stable channel -repro: --set channel to release (4.6.4) --login to http://www.kongregate.com/games/tfende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic