Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.3.0a4
Issue ID
731034
Regression
No
[MSE::Prefab highlight] Prefab GOs loses its indication in the hierarchy panel when multi-scenes are edited
[MSE::Prefab highlight] Prefab GOs loses its indication in the hierarchy panel when multi-scenes are edited
Steps to repro:
1. Open the attached project
2. The project contains a prefab - Capsule,
3. Open scene 1 and add the prefab is not already added. Note that at this point it is indicated as blue
4. Now add scene2 to it in the hierarchy panel
5. Note that the prefab has lost its connection (screenshot attached)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment