Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.0a4
Issue ID
731111
Regression
No
MonoDevelop. Attaching breakpoint for exception allows only System.* exception
-e: You can add exception catchpoint only for exceptions from System namespace
But looks like adding Editor script fixes it.
-repro:
1. Open a project.
2. Open ThrowExceptionScript in MD.
3. Add new exception catchpoint (Run -> New Exception Catchpoint)
4. Check a dropdown lost of available exceptions.
You can see that there are only System.* exceptions
No custom ones, no Unity specific exceptions.
Check Bug 731096 for information about a problem with catching exception of System.Exception type.
But apparently if you add Editor script and recompile everything, custom exceptions will be in the list.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing script error when clicking “script” link in Cave scene’s Water Sample Description
- [VFX Graph] Set Position Shape Gizmo isn't refreshed after shaper switch
- NullReferenceException is thrown when trying to access volumeStack from the HDCamera class
- Visual artifacts appear when using an Orthographic camera with a Reflection Probe
- Not all animation properties are accessible when a prefab with an avatar model contains a nested copy of itself with a renamed GameObject
Add comment