Search Issue Tracker

Won't Fix

Votes

0

Found in

5.2.1p1

Issue ID

731020

Regression

No

Editor crashes with a very long multidimensional array

Mono

-

If there is a script that has a very long multidimensional array, Editor crashes on starting the play mode.

For example, the attached project has a long two-dimensional array, which looks like the following:

string [,] test = {
{“x”, “y”, “z”, “w”},
{“x”, “y”, “z”, “w”},
{“x”, “y”, “z”, “w”},
(repeat 4,000 times)
};

Although the system has enough amount of memory for storing the array, it crashes immediately.

Update: This code evaluates down to a large single method doing each string allocation then storing it into the array. The mono JIT generates a method using a fairly large amount of stack space, but with the IL2CPP backend it crashes on the PreLoad thread since it has a 512k stack. Just bumping the stack would likely hide the issue, but it will eventually crash when the method gets even larger.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.