Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0f3
Issue ID
731103
Regression
No
[AmbientProbe] The sh parameters of Irradiance Environment Maps are not property computed
To reproduce:
1. Open attached project
2. Open WrongDiffuseIrradianceMap scene
3. Notice that the sphere with the custom material looks as expected and the one with the Unity default doesn't
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Add comment