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[EventSystem] Deactivated UI Elements are picked up by GraphicRaycaster....
To Reproduce: 1. Run the attached project in Editor. 2. Observe that when you click anywhere in the canvas, GraphicRaycaster.Raycas... Read more
[Models] .skp file throws errors on import and has some normals flipped
To reproduce: 1. Open attached project 2. Select the 06_14_3D-4 assets. It's a sketchup model. 3. Reimport the model 4. Notice the e... Read more
Cubemaps get noticeable seams when built for iOS
See the following screenshot for an example: http://i.imgur.com/4rtAGUA.jpg It gets seams not only on the cubed skybox but also on ... Read more
Legacy Bloom Broken (threshhold with 'hh' in shader, script expects one h)
Resolved in https://ono.unity3d.com/learn/StandardAssets/changeset/589590d59e75afef68b152d6eff5be88d7d8844a Read more
[manual] missing definition for UNITY_METRO
The definition for UNITY_METRO is missing in the following page: http://docs.unity3d.com/Manual/WindowsUniversalApps-faq.html This ... Read more
[Raycast][Terrain] Unity 5 cannot raycast against Unity 4 Terrain colliders
Terrain colliders created in older versions of unity cannot be raycast against. To reproduce: - Open the attached project and press... Read more
[RenderTexture] If there is only one camera and it renders to texture, t...
To reproduce: 1) Create new project 2) Create a render texture 3) Make the main camera render to that texture 4) Add a UI Inputfield... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use