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17
votes
Fixed

[EventSystem] Deactivated UI Elements are picked up by GraphicRaycaster....

UI

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Apr 02, 2015

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Version/s: 4.6.4p1

To Reproduce: 1. Run the attached project in Editor. 2. Observe that when you click anywhere in the canvas, GraphicRaycaster.Raycas... Read more

0
votes
Postponed

[Models] .skp file throws errors on import and has some normals flipped

Asset Import

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Apr 02, 2015

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Version/s: 5.1.0a5

To reproduce: 1. Open attached project 2. Select the 06_14_3D-4 assets. It's a sketchup model. 3. Reimport the model 4. Notice the e... Read more

3
votes
Fixed

Cubemaps get noticeable seams when built for iOS

iOS

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Apr 02, 2015

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Version/s: 5.0.1f1

See the following screenshot for an example: http://i.imgur.com/4rtAGUA.jpg It gets seams not only on the cubed skybox but also on ... Read more

0
votes
Fixed

Legacy Bloom Broken (threshhold with 'hh' in shader, script expects one h)

Camera

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Apr 02, 2015

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Version/s: 5.0.0f4

Resolved in https://ono.unity3d.com/learn/StandardAssets/changeset/589590d59e75afef68b152d6eff5be88d7d8844a Read more

0
votes
Duplicate
0
votes
Duplicate
0
votes
Duplicate

[manual] missing definition for UNITY_METRO

Windows Store Apps

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Apr 01, 2015

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Version/s: 4.6.3p4

The definition for UNITY_METRO is missing in the following page: http://docs.unity3d.com/Manual/WindowsUniversalApps-faq.html This ... Read more

1
votes
Won't Fix

[Raycast][Terrain] Unity 5 cannot raycast against Unity 4 Terrain colliders

Physics

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Apr 01, 2015

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Version/s: 5.0.1f1

Terrain colliders created in older versions of unity cannot be raycast against. To reproduce: - Open the attached project and press... Read more

0
votes
Fixed

[RenderTexture] If there is only one camera and it renders to texture, t...

Camera

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Apr 01, 2015

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Version/s: 5.0.0p3

To reproduce: 1) Create new project 2) Create a render texture 3) Make the main camera render to that texture 4) Add a UI Inputfield... Read more

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