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Cubemaps get noticeable seams when built for iOS
See the following screenshot for an example:
It gets seams not only on the cubed skybox but also on the reflection probe.
This occurs with all the available graphics API (GLES2/GLES3/Metal), and doesn’t occur on the Apple A5 generation devices.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- An error message is displayed when any type of file is saved outside the project's assets folder
- [iOS] 'Automatically add capabilites' doesn't work
- [UI Toolkit][Android] Text field becomes multiline during edition in the Player when the Multiline option is disabled in the UI document TexField settings
- BadImageFormatException is being thrown after creating URP or HDRP Template Projects
- Custom fonts aren’t applied to TextMeshPro Text when using <font> tag