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CancellationTokenSource(<timeout>) has incorrect cancellation status whe...
Reproduction steps:1. Open the attached “repro-cts-unity-webgl.zip” project2. Build and Run for WebGL (File > Build and Run)3. In... Read more
VFX property value names are cut off when properties with 'Arc' are view...
Reproduction steps:1. Open the attached "vfxblackboardemp.zip" project2. Open the "New VFX.vfx" from the Project Window3. In the VFX... Read more
Lighting generation freezes the Editor during the Global Illumination Po...
How to reproduce:1. Open the “Lightest” project2. Open the “SampleScene“3. Open the Lighting window (Window → Rendering → Lighting)4... Read more
[Quest] Controller sometimes does not get recognized or controls do not ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run on Q... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown...
Steps to reproduce:1. Create a new project with 3D (Built-in Render Pipeline) template2. Open Player Settings (Edit > Project Set... Read more
GameObjects with Local Volumetric Fog Component and Fog Volume Shader Gr...
How to reproduce:1. Open the “Inventory Game” project2. Open the “OutdoorsScene”3. Enter Play Mode Expected result: No errors appear... Read more
[APV] Adaptive Probe Volumes system places some Light Probes in incorrec...
How to reproduce:1. Open the attached “IN-85846“ project2. Open the “DevScene“3. Open the Lighting window (Window > Rendering >... Read more
Constant buffer is not properly updated for the depth pass when renderin...
Reproduction steps:1. Open the attached “repro_IN-85432“ project (Update: Start the editor with the {{force-graphics-jobs legacy}} c... Read more
AfterRendering Event of the URP RendererFeatures renders with inverted Y...
Open SampleScene from the attached project Observe the transparent cube is inverted and appears twice on screen Expected outcome: Th... Read more
CancellationTokenSource return a wrong value when the Token is created i...
How to reproduce:1. Open the “CTS_WebGL.zip“ project2. Build and run the “SampleScene“ for WebGL3. Enter “5“ into the text field in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code