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Under Consideration for 2022.3.X, 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
0
Found in
2022.3.59f1
6000.0.41f1
6000.1.0b9
6000.2.0a6
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-99314
Regression
No
Crash on D3D12DescriptorCache::Deallocate or vkGetInstanceProcAddr when loading RenderDoc in a specific Scene
How to reproduce:
1. Download and install RenderDoc (https://renderdoc.org/ )
2. Open the attached “IN-95642.zip” project
3. Open the “Assets/GreenForest/Scences/Scene.unity”
4. Load RenderDoc by right clicking on the Game or Scene View tab and selecting “Load RenderDoc”
5. Observe the crash
Reproducible in: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Reproducible on: Windows 11
Not reproducible on: No other environments tested
DX12 stack:
{noformat}1   Unity.dll                       0x7ff83aa5cb19      D3D12DescriptorCache::Deallocate (D3D12DescriptorCache.cpp:104)
2   Unity.dll                       0x7ff83aa2bae7      VersionedBufferD3D12::CleanUp (BufferD3D12.cpp:42)
3   Unity.dll                       0x7ff83aa27a1d      destructor'
4   Unity.dll                       0x7ff83aa320b3      [inlined] delete_internal (MemoryMacros.h:192)
5   Unity.dll                       0x7ff83aa320b3      VersionedBufferD3D12::Dispose (BufferD3D12.cpp:54){noformat}
Vulkan stack:
{noformat}0x00007FF822A5ADC6 (nvoglv64) vkGetInstanceProcAddr
0x00007FF822A5AF22 (nvoglv64) vkGetInstanceProcAddr
0x00007FF822A0EFAE (nvoglv64) vkEnumerateInstanceLayerProperties
0x00007FFFE0932C47 (renderdoc) VK_LAYER_RENDERDOC_CaptureNegotiateLoaderLayerInterfaceVersion
0x00007FFFE0888A15 (renderdoc) RENDERDOC_EndProfileRegion
0x00007FF816B8EC5D (vulkan-1) vkResetEvent{noformat}
Notes:
- Issue is not reproducible on DirectX11
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