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SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more
Test Runner triggers an asset search index update
Whenever I run PlayMode tests in the test runner, the searcher index gets updated - both when the tests start, and when they finish.... Read more
JoinPlayer does not split the screen when changing the splitScreenIndex ...
How to reproduce:1. Connect a controller to the device2. Open the “IN-76945_TestSplitScreen“ project3. Open the “SampleScene“4. Ente... Read more
AsyncGPUReadback.RequestIntoNativeArray causes memory leaks in WebGL Player
How to reproduce:1. Open the “AsyncGPUReadback_Warning” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” >... Read more
When color format of a texture is set to ARGB4444, the preview window sh...
To reproduce:1. Open attached project2. Select the asset "WaterTexture_RT" in the folder "Art"3. Change the color format to ARGB4444... Read more
[Editor] Tool Tips are missing in the Console window for Clear,Collapse,...
Tooltips are missing in the Console window for Clear, Collapse, Clear on Play, Clear on Build and Error Pause Steps to reproduce: 1.... Read more
2D Tilemap Editor folder contains broken documentation links
Repo steps: Open 2D Unity scene Navigate to "packages" folder in the project menu 2D Tile map Editor > Editor Choose any script a... Read more
Crash when opening project
Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The project crashes Reproduc... Read more
[XRSDK] XR settings are shared between platforms
Steps to reproduce:1. Create a new project2. Install either OpenXR or OculusXR plugin through the XR Management plugin in Player Set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open