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0
votes
Fixed

CrashReporter is unable to find the Crash data file on macOS Standalone

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0b2, 7000.0.0a1

Reproduction steps:1. Open the attached project “ReproProject”2. Activate Cloud Diagnostics via the menu: {{Project Settings > Se... Read more

0
votes
Won't Fix

The Game view becomes blank when using Frame Debugger with MSAA and Text...

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Apr 25, 2024

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Version/s: 2021.3.38f1

How to reproduce:1. Open the “FrameDebuggerTest.zip“ project2. Open the “main“ Scene3. Enter the Play Mode4. Open and Enable the Fra... Read more

0
votes
Won't Fix

CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...

Physics2D

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Sep 13, 2016

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Version/s: 5.5.0b3

Steps to reproduce (watch gif):1. Open attached project2. Open "PlatformEffector2D" scene3. Press play4. Move big rectangle with pla... Read more

0
votes
By Design

NavMesh Surface is baked too high above the ground, making the NavMesh A...

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May 05, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1

Reproduction steps:1. Open the attached “IN-71884 NavMesh Height Bug.zip” project2. Open the “SampleScene”3. Open the Navigation win... Read more

0
votes
Won't Fix

[IL2CPP] Build fails to compile when Development Build option is enabled

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.1.17f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s attached project2. Press File > Build Settings3. Make sure that the Development Build optio... Read more

0
votes
Won't Fix

Plane is not serializable

Scripting

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Jun 30, 2017

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Version/s: 2017.1.0b7

To reproduce:1. Open project2. Open test scene. Notice, that 'Workaround' field has editable values in inspector3. Open 'TestPlaneSe... Read more

0
votes
Not Reproducible

2D Sprite Prefab Loaded from an AssetBundle loses its Texture reference ...

Asset Bundles

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the original project "TestSpriteTextureMissing.zip"2. Navigate to Project -> Assets -> Scenes and o... Read more

0
votes
Not Reproducible

Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...

Asset and Scene Management

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Jun 29, 2017

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Version/s: 5.6.1f1

The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduce:... Read more

0
votes
Fixed

Launching Unity from command prompt ignores command line arguments when ...

Window management

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Aug 17, 2016

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Version/s: 5.4.0p1

Reproduction steps:1. Open the Command prompt2. Call "C:\Program Files\Unity 5.4.1p1\Editor\"Unity.exe -batchmode Note: Calling "C:\... Read more

0
votes
By Design

UnityTest tests fail when an external Coroutine method is used

Package: Test-Framework

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Oct 31, 2023

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Version/s: 2.0.1-pre.18

Reproduction steps:1. Open the attached project “TestFail”2. Open the Test Runner (Windows > General > Test Runner)3. In the T... Read more

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