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Unity crashes when saving something while being out of space
To reproduce:1) Have an almost full partition (I used a USB Drive for testing)2) Create a project there3) Finish filling up the part... Read more
Substance generates incorrect warning when changing shader type
After changing a Substance material's shader, a warning message will appear in the material. This message goes away immediately afte... Read more
[SpeedTree][Rendering] White dot artifacts appear on SpeedTrees leaves o...
Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached package;4. In the Project Browser go to Assets -> Scenes;... Read more
Substances renaming generates errors and bad behaviour
After renaming a substance material, several errors appear in the Editor console. Reproduction Steps:1. Open the attached project an... Read more
reducing sample rate leaves blank end on the animation clip
-e: see title -repro:--open test scene from attached project--select the object with the animator controller--open Animation window-... Read more
Publishing to Collab doesn't show progress
Publishing new data to a project that uses Collab will display a progress bar that never progresses, and just finishes when at 100%.... Read more
Infinite Loop in Mac Editor Causes Crash with No Stacktrace Instead of S...
Only happens on Mac; Windows correctly throws StackOverflowException Steps to Reproduce: 1. Add the attached InfiniteLoopCrash scrip... Read more
[Inspector] Changing the type of an assigned public variable beween Tran...
Changing the type of a public variable with an assignment from GameObject to Transform or the other way around does not give a type ... Read more
[ProjectBrowser] Unable to open folder from right mouse button's context...
Steps to repro: 1. Open attached project;2. In the Project folder right mouse button click on 'test' folder and choose Open. or 1. C... Read more
[WindowsStandalone] Player crash report doesn't consider -logFile argument
How to reproduce:1. Open the attached project "PlayerCrash.zip"2. Build test scene (File -> Build Settings -> Build) and name ... Read more
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