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0
votes
By Design

[MSE] No check to see if build index greater than 0 is valid or not by S...

Scene/Game View

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Nov 19, 2015

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Version/s: 5.3.0f1

Steps to repro: 1. Launch the attached project 2. Open scene1 3. Open the LoadLevel script and change the index to anything greater... Read more

0
votes
Not Reproducible

[WebRequest] Loading scenes loaded from Asset Bundles using index and na...

Networking

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Nov 19, 2015

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Version/s: 5.3.0f1

Loading from file works without crash that is why I assumed this is WebRequest issue. Repro 1. Open attached project (you need to c... Read more

0
votes
By Design

[MSE] Build Index 0 is assigned to the current scene even if not set in ...

Scene/Game View

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Nov 19, 2015

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Version/s: 5.3.0f1

Steps to repro: - Launch the attached project - Open scene1 - Click on play (note that build settings dialog is empty) Note that t... Read more

1
votes
Fixed

[WP8] Missing and broken API after updating to Unity 5.2.2f1

Universal Windows Platform

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Nov 19, 2015

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Version/s: 5.2.2f1

When updating our project from Unity 4.6.8f1 to 5.2.2f1, we are experiencing missing and broken API on platform Windows Phone 8. It ... Read more

0
votes
Fixed

[tvOS] iOS plugins are included in Apple TV projects when building

tvOS

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Nov 19, 2015

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Version/s: 5.3.0f1

To Reproduce: 1. Open the attached project, observe that there several plugins in it: - BonjourClientImpl_tvOS.m/h is marked as i... Read more

0
votes
Fixed

[SpritePacker] Packing crunched sprites crashes at crnlib::crn_comp::app...

2D

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Nov 19, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project "PackerBugRepro.zip" 2. Open sprite packer window 3. Press pack 4. Unity crashes at cr... Read more

0
votes
By Design

Mecanim isn't consistently writing defaults for animated properties with...

Animation

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Nov 18, 2015

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Version/s: 5.2.2f1

How to reproduce: 1. Open the attached project 2. Open and play Bug scene 3. Expand Daifni and Doctor model till you see "Bip001 Pel... Read more

1
votes
Postponed

[Importer] pre/post rotations cause imprecision on scale transform

--

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Nov 18, 2015

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Version/s:

Importing this camera animation that only has Position and Rotation curves, creates a curve for scale (bug) with a value of 0.999 on... Read more

0
votes
Fixed

SyncList update messages dont use configurable channel

Networking

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Nov 18, 2015

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Version/s:

SyncList update messages dont use configurable channel, it uses Channels.DefaulReliable for all messages. It should use the channel ... Read more

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