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[ipv6] Test fails with ipv6
Reproduction Steps:1. Create new project2. Import User's UnityPackage3. Open Test Scene4. Connect to ipv4 network5. Run app and pres... Read more
[TwoColumnLayout][Selection.activeObject] doesn't update when object is ...
Reproduction steps(GIF attached):1. Open the attached project.2. Open the "1" scene.3. Go to "Window > My Window".4. Select "New ... Read more
[Editor] Prompt from Collab when trying to upload over 10000 changes is ...
Steps to reproduce:1. open ExampleProject2. go to Window-Services-Enable Collaborate3. click Collab button and upload project to the... Read more
[Networking] NeyworkDiscovery component has "useNetworkManager" flag set...
NeyworkDiscovery component has "useNetworkManager" flag set to true - this cause warning when user don't use NetworkManager in this ... Read more
Editor crashes when setting Animator.runtimeAnimatorController
Reproduction steps:1. Open the attached project2. Open the 'AnimationTest' scene3. Play scene Result: Unity Editor Crashes Note: Cra... Read more
[Collaborate] progress bar is not synchronized with uploaded files count...
Steps to reproduce:1. open Example project2. go to Window-Services-Enable Collaborate3. click Collab button and upload project to th... Read more
Unable to import package with a name that contains special characters
Reproduction steps:1. Open the attached project2. Import the package included in the 'Assets' folder Result: 'Failed to import packa... Read more
SerializedAssetLoader.LoadAsset() fails to load serialized asset after r...
Repro steps:1. Open "JSON Asset Serialization Test" project2. Open "Default" scene3. In the Windows menu open "Serializable Asset" w... Read more
Preserve UVs doesn't preserve UV padding
Steps to reproduce: 1. Open attached project2. Open scene "lightmapping_bug" and bake lightmap3. Select "test_geo" > "Room2" and ... Read more
[Collaborate] shows 5000 uploading changes instead of 10000 when uploadi...
Steps to reproduce:1. open ExampleProject2. go to Window-Services-Enable Collaborate3. click Collab button and upload project to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default