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Fixed in 5.3.5

Votes

0

Found in

5.3.0f1

Issue ID

745882

Regression

No

[SpritePacker] Packing crunched sprites crashes at crnlib::crn_comp::append_chunks

2D

-

Steps to reproduce:

1. Open attached project "PackerBugRepro.zip"
2. Open sprite packer window
3. Press pack
4. Unity crashes at crnlib::crn_comp::append_chunks

5. Reopen project
6. Select all sprites and change their format to other than crunched
7. Pack sprites
8. Unity no longer crashes.

Crashes when packing crunched 24-bit texture.

Comments (1)

  1. E7121f416b37c14265b547a4764e1bbc?d=mm

    MrGuardianX

    Aug 07, 2016 05:28

    Still relevant in 5.3.6f1. While Unity is not crushing anymore, the process of building AssetBundle through BuildPipeline.BuildAssetBundles stuck.

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