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Wrong objects placement when importing FBX from Cheetah3D
To reproduce:1. Open project2. Drag 'WorldTile00.fbx' from 'meshes' folder to scene Expected result: imported objects will be placed... Read more
If asset bundle scene is loaded with one frame delay, object which uses ...
How to reproduce:1. Open the attached project2. Make a build using the Build->Build with asset bundles menu3. Run TerrainBundle.e... Read more
UI Elements in ScrollView repositioned on Android device.
Steps to reproduce:1. Open attached project2. Build on android-UI elements are repositioned incorrectly in ScrollView Expected resul... Read more
[Linux Editor] Shader fails to compile on Linux
Shader fails to compile on Linux. It compiles fine on OSX (bot use OpenGL Core profile). Steps to reproduce:1) Open the latest attac... Read more
ReleaseAllScriptCaches did not release all script caches error followed ...
Steps to reproduce: 1. Open attached project provided in link bellow2. Open scene "town1" and run it3. Start as host. To simplify re... Read more
SelectionBase object is not selected when SelectionBase GameObject and t...
Steps to reproduce:1. Open the attached project (842635-TestCase.zip)2. Open the Assets/test.unity scene3. Open Scene View4. Click o... Read more
App fails to run after loading with a Javascript RangeError
Steps to reproduce:1. Open attached project "stripped_webgl.zip"2. Add "Main" scene to build settings and build for WebGL3. Run buil... Read more
Cannot Undo SetSiblingIndex for Root Objects in Hierarchy View
Prerequisites: Download Hierarchy_Sort.zip to use as the project. Reproduced using Unity v5.4.1p3 Repro:1. Select the X and U object... Read more
Scaled bind pose causes incorrect frustum rejection for DrawMesh
Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Run scene4. Holding right mouse button, rotate game camera a... Read more
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