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0
votes
Fixed

Wrong objects placement when importing FBX from Cheetah3D

Asset and Scene Management

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Oct 18, 2016

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Version/s: 5.4.1f1

To reproduce:1. Open project2. Drag 'WorldTile00.fbx' from 'meshes' folder to scene Expected result: imported objects will be placed... Read more

0
votes
Won't Fix

If asset bundle scene is loaded with one frame delay, object which uses ...

Asset Bundles

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Oct 18, 2016

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Version/s: 5.4.2f1

How to reproduce:1. Open the attached project2. Make a build using the Build->Build with asset bundles menu3. Run TerrainBundle.e... Read more

0
votes
Won't Fix

UI Elements in ScrollView repositioned on Android device.

Android

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Oct 18, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Open attached project2. Build on android-UI elements are repositioned incorrectly in ScrollView Expected resul... Read more

0
votes
Fixed

[Linux Editor] Shader fails to compile on Linux

Linux

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Oct 18, 2016

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Version/s: 5.5.0xb5

Shader fails to compile on Linux. It compiles fine on OSX (bot use OpenGL Core profile). Steps to reproduce:1) Open the latest attac... Read more

0
votes
Won't Fix

ReleaseAllScriptCaches did not release all script caches error followed ...

Scripting

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Oct 18, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project provided in link bellow2. Open scene "town1" and run it3. Start as host. To simplify re... Read more

1
votes
Won't Fix

SelectionBase object is not selected when SelectionBase GameObject and t...

Scene/Game View

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Oct 18, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1. Open the attached project (842635-TestCase.zip)2. Open the Assets/test.unity scene3. Open Scene View4. Click o... Read more

0
votes
Fixed

App fails to run after loading with a Javascript RangeError

WebGL

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Oct 18, 2016

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Version/s: 5.4.1p2

Steps to reproduce:1. Open attached project "stripped_webgl.zip"2. Add "Main" scene to build settings and build for WebGL3. Run buil... Read more

0
votes
Won't Fix

Cannot Undo SetSiblingIndex for Root Objects in Hierarchy View

Themes

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Oct 17, 2016

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Version/s: 5.4.1p3

Prerequisites: Download Hierarchy_Sort.zip to use as the project. Reproduced using Unity v5.4.1p3 Repro:1. Select the X and U object... Read more

0
votes
By Design

Scaled bind pose causes incorrect frustum rejection for DrawMesh

Graphics - General

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Oct 17, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Run scene4. Holding right mouse button, rotate game camera a... Read more

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