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0
votes
Fixed

[Mobile] Light does reflect off of static objects when Baked GI is used ...

Progressive Lightmapper

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Nov 09, 2016

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Version/s: 5.5.0b9

When Baked GI is used, light from all light sources does not reflect off of static gameobjects. This occurs when mobile platforms ar... Read more

0
votes
Fixed

[AnimationWindow] Curve is invisbile and IsFinite (key.value) assert is ...

Animation

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Nov 09, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Open attached project2. Open atnimation window3. In project tab select "Anim1" to preview it4. Back in animat... Read more

0
votes
Fixed

Crash at "AssetBundleLoadFromAsyncOperation::TryToLoadAndInitializeAsset...

Asset Bundles

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Nov 09, 2016

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Version/s: 5.5.0b10

Changing the Albedo value of a material and creating an AssetBundle after the change causes Unity to crash when loading the said Ass... Read more

1
votes
Fixed

Calling AudioClip.UnloadAudioData on an external audio clip unloads all ...

Audio

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Nov 08, 2016

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Version/s: 5.4.2p3

Reproduction steps:1. Open the project2. Open the only scene available3. Play the scene4. Wait for the script to finish-Observe the ... Read more

0
votes
Fixed

UnityWebRequest continues to execute after exiting play mode

Networking

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Nov 08, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Open the "DownloadResourceLeakRepro.zip"project2. Open the only scene available3. Open TaskManager4. Play the ... Read more

1
votes
Fixed

Collision with Mesh Collider is unrealistic (object standing on one edge...

Physics

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Nov 08, 2016

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Version/s: 5.5.0b10

Reproduction steps:1. Open the project;2. Enter the Play Mode;3. Change the object 'Cube' Y position a few times that you could obse... Read more

0
votes
By Design

[Shaders] Surface shader importing with many variants is ~15% slower in ...

Shaders

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Nov 08, 2016

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Version/s: 5.5.0b10

Steps to reproduce:1. Open attached project "Test_5.4" with Unity 5.42. Open scene "Scene"3. Go to: Main Menu > BugReport > Re... Read more

2
votes
Fixed

Audio position doesn't keep up with physics movement

Audio

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Nov 08, 2016

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Version/s: 5.4.2p4

An audio source that moves as part of setup in physics does not update correctly, and ends up trailing behind the position of the au... Read more

1
votes
Not Reproducible

Audio clips loaded from Resource folder does not play in WebGL build

WebGL

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Nov 08, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the "WebGL Audio.zip" project2. Build the only scene on WebGL build3. Press any key from 1-8 to play soun... Read more

0
votes
Fixed

[DX 11/12] Screen gets black on resizing

DirectX

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Nov 08, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Build a project with resizable window with DX11 and DX12 support2. Run on DX11 and try resizing window3. Notic... Read more

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