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1
votes
Won't Fix

Memory leak when dispatching compute shaders and no camera is rendering

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Dec 11, 2024

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Version/s: 2021.3.45f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open a project running on D3D12 or Vulkan (it might actually be worse on Vulkan)2. Import the attached "Device... Read more

0
votes
Active

Opening reference for any 2D component redirects to missing page

Documentation Tooling

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Dec 11, 2024

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Version/s: 6000.0.68f1, 6000.1.0a8, 6000.2.0a1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Open a Unity 2D project Add one of the Sprite GameObjects in GameObject > 2D Objects> Sprites to the scene... Read more

0
votes
Fixed

[Windows] Unicode custom text input window shows question marks when ins...

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Dec 11, 2024

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Version/s: 2021.3.48f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run the “Scenes/SampleScene” Scene3. In Player, select the w... Read more

1
votes
Fixed

"NullReferenceException: Object reference not set to an instance of an o...

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Dec 11, 2024

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Version/s: 6000.0.32f1, 6000.1.0a8, 6000.2.0a1

How to reproduce:1. Open the “Bugs” project2. Open the “Test“ scene3. Enter Play Mode4. Observe the Console Expected result: No erro... Read more

0
votes
Fixed

Sprite Editor has a thicker separator between buttons when "Sprite Edito...

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Dec 11, 2024

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Version/s: 6000.0.32f1, 6000.1.0a8

How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more

0
votes
Won't Fix

[OpenXR] OpenXR plugin conflicts with InputSystem On-Screen Controls and...

XR Input

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Nov 10, 2024

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Version/s: 2021.3.45f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached user's project "InputSystemTest.zip"2. Make sure "Initialize XR on Startup" is enabled3. Ent... Read more

0
votes
Fixed

Bad performance when executing the Physics.IgnoreCollisions() method whi...

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Dec 11, 2024

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Version/s: 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

Reproduction steps:1. Open the attached “repro_IN-90839“ project2. Open “Assets/OutdoorsScene.unity“ Scene3. Open the Profiler (“Win... Read more

1
votes
Third Party Issue

[iOS] WebGL Player crashes when using certain iOS devices

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Dec 12, 2024

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Version/s: 2022.3.54f1, 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Profiles Window (Files > Build Profiles)3. Press the “B... Read more

2
votes
Fixed

[Android] Error "RenderTexture.Create failed: depth/stencil format unsup...

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Dec 12, 2024

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Version/s: 6000.0.25f1, 6000.1.0a7

How to reproduce:1. Open the “My Project.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Observe the logca... Read more

0
votes
Fixed

"Physics.IgnoreCollision" is not respected when used with "Rigidbody.Swe...

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Dec 12, 2024

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Version/s: 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

How to reproduce:1. Open the “IN-90841-SweepCollsion.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console E... Read more

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