Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0f3
Issue ID
900826
Regression
Yes
[HoloLens] Black screen in any emulation mode when cameras "AllowMSAA" = true and "HDR" = false
Steps to reproduce:
1. Open attached project "emulation-test.zip"
2. Open "test" scene
3. Select "Main Camera" in the Hierarchy
4. Make sure that cameras "Allow MSAA" is set to true and "HDR" is set to false
5. Open Holographic emulation window
6. Select any Holographic emulation mode
7. Enter play mode
Expected result: scene is displayed correctly in Unity editor /and HoloLens device
Actual result: black screen
Reproducible with: 5.6.0f2, 5.6.0p1, 2017.1.0b1
Not reproducible with: 5.5.2f1, 5.6.0f1
Regression introduced in 5.6.0f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment