Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b1
Issue ID
900829
Regression
No
Crashes due to StackOverflow when trying to close any scene on SceneClosingCallback
To reproduce:
1. Download project.
2. Execute menu item: "BUG/Delete scene"
Crash!
EditorSceneManager.SceneClosingCallback callback = (s, remove) =>
{
EditorSceneManager.CloseScene(s, true);
};
EditorSceneManager.CloseScene(scene, false);
The code above will make infinite recursive loop.
Reproduced on: 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
Add comment