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0
votes
Fixed
2
votes
Won't Fix

[iOS] Significantly higher memory usage on older devices with 4.6

iOS

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Jul 09, 2015

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Version/s: 4.6.5p3

Memory usage on older devices is much higher seems to be reproducible on iPad 4 and older devices. To Reproduce: 1. Build & Deploy... Read more

0
votes
Duplicate

UI components reference isn't restored after Redo

Editor - Other

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Jul 09, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project ("ReferenceBug") 2. Open "TestWindow.cs" and notice that components to Game Object are... Read more

0
votes
Duplicate

Cancelling the Replace/Append dialog box causes the build to begin

iOS

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Jul 09, 2015

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Version/s: 5.2.0b2

How to reproduce: 1. Open any (new) project 2. Build to iOS 3. Build to the same project folder again - A dialog box should appear... Read more

0
votes
Fixed

[WP8] Build & run on a project with a space in its name fails with Syste...

WP8

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Jul 09, 2015

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Version/s: 5.2.0b2

To reproduce: 1. Create a new project 2. Switch platform to WP8 3. Build & run 4. Notice errors in console: System.IO.FileNotFoundEx... Read more

0
votes
Fixed

[VR] Virtual Reality Supported Check Box Prompt

VR

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Jul 09, 2015

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Version/s: 5.2.0b1

Read more

0
votes
Fixed

[ShaderCompiler] Line is not compiled if TAB is used instead of space in...

Shaders

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Jul 09, 2015

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Version/s: 5.1.1p3

Steps to reproduce: 1. Open the attached project 2. Reimport the DepthWriter shader located in Assets/MappingTest folder to force i... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project 2. Switch to iOS 3. Build to different folder than project like documents 4. Try to append Note: Appending so... Read more

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