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Post Processing SMAA breaks when HDR mode R11G11B10 is selected and Colo...
Reproduction steps:1. Open the attached “Post Processing SMAA.zip” project2. Navigate to the “Camera Settings” in the Project Settin... Read more
Shadow Casters are culled too early in the last cascade
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ShadowCullingBug/ShadowCullingBug.unity” Scene3. Ent... Read more
[Android][Vulkan] The Color Channel of videos changes from RGB to BGR wh...
Reproduction steps:1. Open the attached "IN-86407" project2. Build and Run for Android3. In the Player, click on the "Play" button4.... Read more
TextMeshPro Caret has an active raycast when TMP_InputField is non-inter...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene.unity“ Scene3. Enter the Play Mode4. Selec... Read more
Undoing changes to Default Style Sheet does not show change until editor...
Steps to reproduce: Open a Unity Project Create a new Text GameObject via GameObject > UI > Text - TextMeshPro If prompted, im... Read more
Changing the Visual Element size moves it when two visual elements are c...
How to reproduce:1. Open the attached project "MovingReproduction"2. In the Project window, open the "NewUXMLTemplate" UI Document3.... Read more
RegisterValueChangedCallback is triggered when the Label of a TextField ...
Reproduction steps:1. Open the attached “IN-90051” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Check the C... Read more
The RGBA color values are inconsistent when comparing two identical colo...
Reproduction steps:1. Open the attached “IN-89959_Repro.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“3. Check the hex co... Read more
Visual glitches when using Handles API
Reproduction steps:1. Open the attached "VisualGlitchTest.zip" project2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hier... Read more
SamplerState Property Missing Anisotropic Filtering
Reproduction steps:1. Open the attached “T2000470_Sampler.zip“ project2. Open the “Assets/SG_MyTestShader.shadergraph” Shader Graph3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal