Search Issue Tracker
Duplicate
Votes
0
Found in
2020.3.45f1
2021.3.18f1
2022.2.7f1
2023.1.0b4
2023.2.0a2
Issue ID
UUM-26961
Regression
No
Texture3D Asset is twice the size when creating Texture3D Asset via script
How to reproduce:
# Open the attached project "Texture3D bug.zip"
# Select Assets/Textures/Texture3D.asset
Expected results: The Texture3D Asset size shown in the Inspector window is "256.0 MB"
Actual results: The Texture3D Asset size shown in the Inspector window is "0.50 GB"
Reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2
Reproducible on: Windows 10
-
Resolution Note:
null
Duplicate of another internal issue: PROFB-1: [Memory Profiling] Texture Importer memory size does not match memory size shown in the profiler
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera Preview shows view from last selected Base Camera for Overlay Cameras
- Incorrect GUID is present when replacing a different asset with an asset that has the same name
- [Linux] "Shutdown worker was forced killed because it kept running. Worker 2" error is thrown after creating a project on
- [Ubuntu] Can't type the letter f
- Shader warning in 'HDRP/Lit': 'PUNCTUAL_SHADOW_LOW' is thrown after building High Definition 3D template
This is a duplicate of issue #UUM-22820