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Won't Fix
Votes
0
Found in
2023.1.0b3
Issue ID
UUM-26893
Regression
No
"Brush Attributes" values do not change when changing them in the Inspector
How to reproduce:
1. Open the project from comments or create a project and set up "Terrain Tools"
2. Enter Scene "SampleScene"
3. Create and/or select a Terrain GameObject
4. Change the "Max" value of a brush in the Inspector
5. Observe "Brush Attributes" in Scene View
Actual result: Values in "Brush Attributes" do not change accordingly
Expected result: Values in "Brush Attributes" change accordingly
Reproducible with: 2023.1.0b3, 2023.2.0a2
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues.
We acknowledge that the current Terrain system has a number of limitations, so we are currently investing in a large amount of discovery work to determine exactly what is needed most and how we can bring it to you at the quality level you have come to expect and address the most pervasive pain points in the most effective and efficient manner. However, we know each case is different, so please do continue to log any issues you find, and provide general feedback on our roadmap page to help us prioritize.
Forum to discuss feature requests: https://forum.unity.com/threads/world-building-public-roadmap-and-feature-requests.1437163/
Roadmap: https://unity.com/roadmap/unity-platform/3d-world-building