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[Mask] Masked image bleeds out into another gameObject with a disabled m...
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open the "test" scene 3. Select the "Panel" gameObject (under Can... Read more
[UNET] When using SyncListStruct and connecting to host error appears: "...
Reproduction steps: 1. Open attached project 2. Build and run the project (set it as host) 3. Open and play the "offline" scene 4. J... Read more
Memory leak when shadows are turned on (5.2 regression)
To reproduce: 1. Open the project in "repro.zip" 2. Open the scene "testscene" 3. Build it to windows 4. Open task manager 5. bring ... Read more
[UNET] SyncList passes wrong itemIndex to callback method when the opera...
Reproduction steps: 1. Open attached project 2. Open and play the "offline" scene 3. Start host (the "LAN Host (H)" button) 4. Obser... Read more
[Crash] Calling SkinnedMeshRenderer.BakeMesh crashes at Mesh::SetChannel...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Run it 4. Observe a crash Note: BakeMesh.cs has simple scrip... Read more
Importing lighting data asset bigger than 2GB fails.
The size of the byte array storing the blob of Enlighten data fails be deserialized properly, which leads us to attempting to alloca... Read more
Multiple object are created in the hierarchy tab when more than one asse...
1. Open attached "Test1" Unity project. 2. Shift select all assets in the project tab. 3. Right click on the hierarchy tab and choos... Read more
[OldGUI] GUIText has line spacing is way smaller compared to previous ve...
Steps to reproduce: 1. Open attached project 2. Open 'game' scene 3. Notice how the smaller line spaces affect the text (for exampl... Read more
AssetBundle names not listed in correct alphanumerical order
Steps to reproduce: 1. Open attached project 2. Select the 'New Material' 3. At the bottom of the Inspector, add 6 asset bundle nam... Read more
[Cookie] Tree leaves, that are created with tree creator are not affecte...
Reproduction steps: 1. Open attached "Test2" project. 2. Open "Test Scene" scene. 3. Align your view with main camera or play the sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used