Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.5p6
Issue ID
833562
Regression
No
Scripts cannot be opened if the Unity folder contains a comma in the name
Steps to reproduce :
- rename the Unity install folder to something like "Unity 5,3"
- create a new project
- create a C# script
- double click the script and notice the errors
error CS0006: cannot find metadata file `C:/Program Files/Unity 5'
error CS0006: cannot find metadata file `3.5p6/Editor/Data/Managed/UnityEngine.dll'
error CS0006: cannot find metadata file `C:/Program Files/Unity 5'
error CS0006: cannot find metadata file `3.5p6/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
error CS0006: cannot find metadata file `C:/Program Files/Unity 5'
error CS0006: cannot find metadata file `3.5p6/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
error CS0006: cannot find metadata file `C:/Program Files/Unity 5'
error CS0006: cannot find metadata file `3.5p6/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
error CS0006: cannot find metadata file `C:/Program Files/Unity 5'
error CS0006: cannot find metadata file `3.5p6/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
error CS0006: cannot find metadata file `C:/Program Files/Unity 5'
error CS0006: cannot find metadata file `3.5p6/Editor/Data/Managed/UnityEditor.dll'
error CS0006: cannot find metadata file `C:\Program Files\Unity 5'
error CS0006: cannot find metadata file `3.5p6\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll'
error CS0006: cannot find metadata file `C:\Program Files\Unity 5'
error CS0006: cannot find metadata file `3.5p6\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll'
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
This is a duplicate of issue #701426