Search Issue Tracker
setting 'handle rect' on scrollbar to 'scrollbar' makes it so you can't ...
1. create a scrollbar2. in inspector under 'handle rect' set it to 'scrollbar'3. observe how scroll bar is very wide in the scene vi... Read more
Preview resize is broken for world space canvas
- Open a scene with a world space canvas such as Lighting from uGUIProject.- Try to preview-resize a parent. For example, select the... Read more
Build & Run for windows store apps fails
To reproduce:1. Create an empty project2. Build & run for windows store apps - failException: Failed to build Visual Studio proj... Read more
Black launch image on iPhone and iPod touch before the splashscreen
When launching an app on an iOS device, the screen is black before showing the splashscreen Read more
Asset Store is not working on OS X Yosemite (10.10)
Not reproducible (Unity 4.6/5.0/5.1) Read more
Shader compiler regression on preprocessor ## for mobile in 4.5
Preprocessor token pasting operator (##) regressed in some shaders when cross-compiling for GLSL starting with 4.5. E.g. "i.##uv" wh... Read more
After clicking on a Debug.Log statement output in the console text curso...
How to reproduce:1. Open the attached project "new1"2. Play the "scene" scene (which has C# script with a Debug.Log Statement)3. Cli... Read more
Crash when trying to preview the GI-albedo on the scene w/ terrain
Steps to reproduce:1. Open the attached project and the scene 'test'2. Open the lightmapping window to verify that the GI workflow i... Read more
Dragging BlendTree into Motion slot crashes Unity
Steps to reproduce:1. Open the attached project2. Select 'Dave' BlendTree from under 'ControllerA'3. Drag 'Dave' BlendTree from Proj... Read more
Changing BlendTree name doesn't get reflected in Project view
Steps to reproduce:1. Open the attached project2. Select 'Dave' BlendTree within 'ControllerA'3. Change the name, f.e. to 'Dave2'4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved