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0
votes
By Design

Camera.stereoActiveEye returns default eye (left) if called through OnPr...

VR

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Nov 29, 2016

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Version/s: 5.5.0f2

Reproduction steps:1. Open the attached project2. Enable VR support if it is not.3. Open "Scene" scene4. Enter Playmode Expected res... Read more

0
votes
Won't Fix

Method which draws GL primitives called from Coroutine draws them darker...

Scripting

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Nov 29, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1. Download repro.zip and open "new" scene2. Start game and change Canvas render mode from Overlay to Camera3. No... Read more

0
votes
Fixed

output_l crash while building custom serialized asset bundle

Deployment Management

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Nov 29, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open "ConversationBundle.zip" project2. From the main toolbar select Portalarium>Build>New Asset Bundles... Read more

0
votes
By Design

Outside Play mode Gameobject with transparent shader is displayed with b...

Shaders

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Nov 29, 2016

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Version/s: 5.4.2f1

To reproduce: 1.Download and open attached project2.Open ReproductionCase scene3.Look at Game view Expected result : Cube Gameobject... Read more

0
votes
Fixed

When pivot.x is set to 0, Rect Transform is ignoring Vertical Fit set to...

UI

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Nov 29, 2016

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Version/s: 5.5.0f2

Reproduction steps:1. Open the attached project;2. Select object Canvas/Scroll View/Viewport/Content/GameObject/Text;3. Change Pivot... Read more

0
votes
Fixed

Build And Run fails to run build name with non-URI characters (i.e. spac...

WebGL

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Nov 29, 2016

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Version/s: 5.5.0f3

To reproduce:1. Create a new project2. Switch to WebGL3. Press Build&Run4. Create and select a "New folder" Actual result: "inco... Read more

1
votes
Won't Fix

Rolling sphere bounces up on the edge of colliders

Physics

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Nov 29, 2016

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Version/s: 5.4.3f1

Steps to reproduce:1. Open "Test Project" project2. Open "MainScene" scene3. Play in editor-- The rolling sphere will endlessly move... Read more

0
votes
Won't Fix

[WSA][UWP] NullReferenceException thrown when trying to parse json array...

Windows Store Apps

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Nov 29, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project2. Build for WSA using Universal 10 SDK3. Open VS solution4. Deploy on local machine5. Pr... Read more

0
votes
Won't Fix

[NetworkBehaviour callbacks] OnSetLocalVisibility callback is called twi...

Networking

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Nov 29, 2016

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Version/s: 5.5.0f3

NetworkBehaviour callback OnSetLocalVisibility is called twice on the Player object when starting Host How we can reproduce it using... Read more

0
votes
Won't Fix

<Size> tags in a UI.Text element creates gap between lines if the <Size>...

UI

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Nov 29, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Open "BugDemo" project2. Open "BugDemo" scene3. Select Hierarchy&gt;Canvas&gt;Text GameObject-- Notice that th... Read more

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