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0
votes
Fixed

When adding a new script to "Script Execution Order" and applying change...

Scripting

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Jan 04, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project 2. Open the "__Battleship..." scene 3. Go to Script Execution Order (Editor -> Project ... Read more

0
votes
Fixed

Animation window does not refresh properly when adding new game objects ...

Animation Window

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Jan 04, 2016

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Version/s: 5.4.0b2

Animation window does not refresh properly when adding new game objects or changing selection in hierarchy Read more

0
votes
Fixed

Tanks Tutorial requires "Axis" to be set again.

Themes

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Jan 04, 2016

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Version/s: 2018.1.0a4, 2018.1.0b4

This is still happening in 2018.1.0a5 Repo 1. Open 2018.1.0a5 2. Head to the Asset Store and download Tanks! Example project 3. Run... Read more

0
votes
Fixed

In Animation CurveEditor, curve not updated when manipulating event at t...

Animation

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Jan 04, 2016

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Version/s: 5.4.0b1

In Animation CurveEditor, curve is not updated when manipulating event at the end of the clip Read more

0
votes
Fixed

AnimationWindow unresponsive on zoom out

Animation Window

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Jan 04, 2016

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Version/s: 5.4.0b1

AnimationWindow unresponsive on zoom out. Display is unreadable and there is a significant delay before we can retrieve a normal zoo... Read more

0
votes
Not Reproducible

Crash in UnityScene::AddRootToScene when playing scene

Asset Loading

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Jan 04, 2016

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Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. Play BsttleField scene 3. Editor freezes and crashes after some time Reproducible: 5.4.0b... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more

1
votes
Fixed

Editor and platform support can easily become out-of-sync

Editor - Other

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Jan 04, 2016

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Version/s:

It seems far to easy to get the editor out-of-sync with a given player build platform. We should prevent the user from building in t... Read more

0
votes
Won't Fix

Particle System emits one less particle if looping is disabled

Shuriken

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Jan 04, 2016

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Version/s: 5.4.0b1

1. What happened Particle System emits one less particle than set in Rate if looping is disabled. e.g. Set Duration to 1, disable lo... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more

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