Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b1
Issue ID
758958
Regression
No
Particle System emits one less particle if looping is disabled
1. What happened
Particle System emits one less particle than set in Rate if looping is disabled.
e.g. Set Duration to 1, disable looping, set Emission.Rate to 1. Play the scene. Nothing will be emitted.
2. How we can reproduce it using the example you attached
- Open scene 1
- Run.
---> Expected: 1 particle gets emitted. Actual: nothing.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment