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[Graphics] Creating a RenderTexture under Vulkan with the DefaultHDR for...
Reproduction steps:1. Open the attached project2. Navigate to Assets3. Open the "Testing scene.unity" scene4. Built and run the proj... Read more
Non matching Profiler.EndSample (BeginSample and EndSample count must ma...
Steps to reproduce:1. Open the attached project2. Open the ProfilerMismatch.unity scene3. Build the attached project(build for windo... Read more
Point and Directional light is leaking through the Mesh
Reproduction steps:1. Open the attached project AI Learning.zip;2. Open the BakeTimeTest scene;3. Observe the inside of the Room;4. ... Read more
Can't compile some System.Net classes
To reproduce:1. Open attached projectObserve the compile errors:Assets/Test.cs(6,34): error CS0012: The type `System.Configuration.C... Read more
[Linux] Player window cannot be focused when the mouse cursor is confined
If the cursor is confined in Linux standalone builds, system menus (like Dash on Ubuntu) remain on top of the app, even when the app... Read more
Particle System mesh mode for shape not showing material index when usin...
To reproduce:1. Create a new project2. Add particle system to scene3. In inspector, go to Shape and select "Mesh"4. Tick "Single Mat... Read more
Materials with particle shaders are not working (in magenta) when scene ...
Reproduction steps:1) Open "836911_assetBundles.zip" project2) Open "MeleeWeaponTrail/Example/Scenes/Example.unity" scene3) Build as... Read more
[iOS] Build fails with "Apple LLVM 8.0 Error": "no such file or director...
Reproduction steps:1. Open the attached "stripped" project.2. Build and run the "Main" scene for iOS. Actual behavior: 5.3.6p7 - App... Read more
Building asset bundles do not rebuild if an asset was modified via script
To reproduce:1. Build Asset Bundles2. Press play in "main" scene to observe texture loading from asset bundle3. uncomment Invert.cs4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default