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Fixed in Unity 5.2.2

Votes

0

Found in

Issue ID

738517

Regression

No

Slow compilation times when many ClientRpc or Command functions declared

Networking

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Priority: 7Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

Slow project compilation times when many ClientRpc or Command functions declared.

When there are many ClientRpc and/or Command functions in a project - more than 100 functions, the project compile time becomes very long.

The UNetWeaver code-scanning process is slows down linearly as the number of functions increased and the amount of user code increases.

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