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0
votes
Duplicate

[PhysicMaterial] Stacked flat surfaces sliding over one another despite ...

Physics

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Sep 02, 2015

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Version/s: 5.1.2p1

Steps to reproduce: 1. Open attached project 2. Open scene "s1.unity" 3. Run the scene 4. Press Spacebar to spawn red cubes 5. Spa... Read more

9
votes
Fixed

[iOS] WebCamTexture.width/height always returns 16

iOS

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Sep 02, 2015

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Version/s: 5.2.0f2

WebCamTexture.width/height always returns 16 on iOS. Although the actual resolution of the WebCamTexture is clearly higher than that... Read more

8
votes
Fixed

[Canvas] Child canvas does not move together with parent canvas

UI

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Sep 02, 2015

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Version/s: 5.2.0f2

Repro steps: 1) Open the project Canvas Bug.zip file which was attached by user in recent letter and test scene in it 2) Try moving ... Read more

0
votes
Fixed

[GrabPass] Drawn texture is shifted to the right

Shaders

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Sep 02, 2015

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Version/s: 5.2.0f2

Repro steps: 1) Open the project and Demo Scene 2) Notice that that the texture in the middle object is shifted to the right 3) Repe... Read more

1
votes
Fixed

[Graphics] Linear Lighting isn't consistent between Editor and Standalon...

Graphics - General

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Sep 01, 2015

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Version/s: 5.2.0f2

To Reproduce: 1. Build the attached project for standalone with Linear lighting ( add the oceanview.unity3d asset bundle to the sta... Read more

1
votes
By Design

Skybox overwrites object that has transparent shader with ZWrite off

Shaders

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Sep 01, 2015

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Version/s: 5.2.0f2

Repro steps: 1. Open Scene.unity 2. Notice in the game view that the sphere doesn't render, but properly renders in the Scene view 3... Read more

0
votes
Not Reproducible

[Input] Right side buttons Ctrl/Shift/Alt get stuck on Chrome WebGL

WebGL

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Sep 01, 2015

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Version/s: 5.1.3f1

How to reproduce this bug: 1. Open attached project "KeyCodeTest.zip" 2. Attach "TestInputKey" script to "ColorDefine" object 3. Bui... Read more

0
votes
Fixed

Disabling Animator and setting update mode to AnimatePhysics breaks it a...

Animation

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Sep 01, 2015

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Version/s: 5.2.0f1

To reproduce: 1. Open attached project 2. Open AnimatorDisableBug scene 3. Play scene 4. Press D button 5. Press E button 7. Notice... Read more

23
votes
Not Reproducible

Large memory allocations on canvas when running on Android devices

Android

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Sep 01, 2015

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Version/s: 5.2.0f2

Canvas.SendWillRenderCanvases() takes a lot of memory on Android phones. Read more

0
votes
Fixed

[LegacyShaders, Deferred] Legacy Shaders/Specular is incorrect after 5.2

Shaders

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Sep 01, 2015

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Version/s: 5.2.0f1

Repro steps: 1) Open the project and test scene 2) Notice that the object is much brighter 3) Repeat these steps in 5.1 and notice t... Read more

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